The Slush Cup Tournament is an Alberta Soccer Sanctioned tournament and the style of play is the indoor boarded soccer.
Alberta Soccer Association rules for the indoor boarded game - Click Here
EWZSA Slush Cup Rules - To Print off a copy of the rules - Download EWZSA Slush Cup Rules
EWZSA Slush Cup Rules and
These rules are intended to be as
inclusive as possible containing all important tournament information. Tournament organizers ask that you read
through all the rules and regulations prior to contacting the staff for
questions regarding the tournament.
Section 1 - Registration
1. When registering your team you must
register in the tier or division that your team is currently registered for the
1 teams are teams that will be challenging for Tier 1 Provincials
2 teams are teams that will challenge for Tier 2 Provincials
3 teams are teams that will challenge for Tier 3 Provincials
4 teams are teams that will challenge for Tier 4 Provincials
5 is for all community or house league teams
wish to play in a higher age group or tier than currently registered must first
register in their current age group and tier, and then email tournament
organizers to discuss tournament placement – email firstname.lastname@example.org
will be allowed to play in a lower age group or tier
2. U10 Developmental teams – we recognize U10 developmental teams as club soccer teams. If your soccer organization does not post
league results and standings online we will group your team as follows:
your team is a second year team (U10)
you are considered tier 1
your team is a first year team (U9) you are considered tier 2
your team is a mixture of both age groups, does not have tryouts or cut any
players at tryouts as a club policy, you can register in tier 3
you feel your team cannot compete at these indicated levels, it is your
responsibility to discuss placement with tournament organizers prior to
registration ending to be sure we have your team tiered correctly.
organizers may require game sheets or a letter/email from your organization to
be placed in a different group then as outlined above.
may be helpful to indicate in your team’s notes if your team is winning most
games, or losing most games.
3. Tournament organizers reserve the
right to adjust tiers and groups as needed to provide balanced pools or ensure
teams are competitively balanced.
Sometimes this may result in combining tiers to create the pools for the
4. Teams may request to play in a higher
age group or tier, but will not be allowed to play in a lower age group or
5. A maximum of four (4) team officials
can be listed on the roster. One of the
team officials must be the same gender as the players.
6. Players are only permitted to play on
one team for the tournament.
7. All coaching staff and players
(including guest players) must be currently registered with their provincial
youth soccer association, recognized and in good standing with Canada Soccer
for the current season in order to be eligible to participate in the
8. Player cards, where mandated for
regular league play, are not required for this tournament, however must be
shown upon request by tournament officials.
All players that do not have player cards should carry government issued
ID that proves birth date in case of a dispute.
9. All mixed gender teams are required
to register in the corresponding male age group and tier.
10. Coaches or managers that are
suspended by ASA or any other cooperating associations are not allowed in the
tournament as a team official. The team
is welcome to participate
Section 2 – Team Rosters
1. All registering teams are required to
upload their official provincial team roster in their online team profile prior
to completing their online tournament roster.
This includes all Edmonton West Zone and EMSA teams.
2. All teams are required to register
their completed roster and identify any guest player(s) no later than February
3. All players must be listed to the
tournament roster on the website by February 27, 2017.
4. No changes to a team’s roster can be
made after the team’s first tournament game.
5. Players not on the team roster prior
to the team’s first tournament games are deemed ineligible.
6. Players cannot be registered on more
than one team roster.
7. The maximum number of players
permitted on a team roster is as follows:
teams – 16 players
U16 & U18 teams – 20 players
team can only dress and play the number of players that corresponds with their
age group for any game in the tournament
you are bringing guest players to replace players that cannot make all
tournament games you will need to cross off the players from the game sheet
that are not participating in that particular game.
8. The Edmonton West Zone will recognize
any EMSA teams with existing special dispensation to carry more players than
regularly permitted. Any non-EMSA teams
will need to submit a letter of approval along with their official team roster
from their soccer organization to carry more players than regularly permitted.
9. Out of Province Teams – Along with their official team roster
all out of province teams must submit travel permits from their provincial
soccer association listing all the players traveling with the team to the
tournament. Travel permits can be
emailed to email@example.com
Section 3 – Guest Players (Trialists
1. Each team will be allowed to use a
maximum of three (3) guest players for the tournament.
2. All guest players must come from the
same district association and be properly registered for the current season in
order to be eligible to participate in the tournament.
3. The guest player consent form must be
completed for each guest player(s) and be signed by the guest player’s current
coach as well as a team official from the tentative tournament team.
4. Guest player’s official team roster
will no longer be required due to privacy concerns, but proof of player
registration must be produced if required by tournament organizers.
5. All guest players will need to be
identified on the team’s tournament roster/game sheets.
6. The guest player consent form(s) will
need to accompany the game sheet when handed to the referee at the start of
each game that the guest player participates in.
7. A guest player will be allowed under
the following conditions:
- Tier 1, 2 & 3 teams – can only use guest players from a lower age group, or lower division/tier
- Tier 4 & 5 teams – can use guest players from the same or lower age group, or same or lower division/tier
players for tier 4 & 5 teams
must NOT increase the team’s
roster above the original number of registered players. A guest player must only replace a registered
player of the team that cannot attend the tournament.
player will be allowed to play on more than one team for the tournament.
team found to have played an ineligible player will forfeit the game.
8. Any player listed on the game sheet,
but is not participating in that particular game will need to be crossed off
the game sheet. The game sheet is to
correctly represent the players that will participate in the game as indicated
on the game sheet, this includes all guest players.
Section 4 – Games
Format of Games
games will consist of two 25 minute halves with the last minute of each half being stop time
is no overtime for any game in the tournament
organizers reserve the right to shorten game times as necessary during the
games are boarded, arena style indoor soccer
round robin games can end in a tie, only games that need a result will go to
penalty kicks to decide a winner
team will play a minimum of three (3) games and medals will be presented after
the last games in the group are played
- The Mercy Rule will be in place for the tournament. No team
will be given more than a 5 goal win differential. Tie-Breaking procedures will
use stats AFTER the mercy rule is applied. For example if a team wins 6-0, they
will only receive credit for 5-0 regardless of actual score
- All referees are ASA certified or equivalent and are assigned
by the tournament referee assignor.
Their decisions on their interpretations of the Laws of the Game are
- Teams are allowed unlimited substitutions
- There are NO TIMEOUTS in the tournament
will be grouped into Pools for the tournament (Pool A, Pool B, Pool C, etc.)
on the number of teams in each group, the Pool Format will be determined as
- Three Team Knockout – teams will play
a three team round robin, the 2nd and 3rd place team will
play-off to determine who plays the first place team for the final game. Gold and Silver medals will be awarded in a
three team knockout.
- Four Team Round Robin – each team
plays three matches (playing each team in the group). Medals are determined from standings after
all games have been played. Gold, Silver
and Bronze medals will be awarded to the top three teams in the group.
- Six Team Crossover – each team plays
2 round robin games against the other teams in their group. After all regular matches are finished, 1st
of Group 1 plays 1st of Group 2 in Gold and Silver match, 2nd
plays 2nd in Bronze and 4th place match and 3rd
plays 3rd in consolation match.
round robin games can end in a tie, if teams are tied in points after the round
robin please see the tie-breaking rules to determine placement
Final games need a result, if the games are tied after regulation time then
they go straight to penalty kicks to determine a winner. There is no overtime in the tournament.
Slush Cup Tournament game sheets will be used throughout the tournament and are
available to print off the website. When your team’s registration is at 100%
and the schedules have been posted, you will see the green button “Download
Game Sheets” and you can then print your game sheets.
sheets are to be completely filled out and given to the game official prior to
the start of each tournament game.
all players (including all guest players, labeled as “guest”) are listed on the
game sheet. Any player not listed on the
game sheet prior to kick off will not be eligible to play.
there are players not playing in that particular game, but are listed on the
game sheet, you are required to cross off their names. The players listed are to be the actual
players that participated in that game
are to ensure that the jersey numbers for each player are correct on the game
sheet and correspond with the jersey numbers the players are wearing during the
home team is required to provide a game ball(s) each game.
& U12 Teams – Size 4
U16 & U18 Teams – Size 5
– Team is awarded 3 points
– Team is awarded 1 point
– No points awarded
- NEW - NO bonus points will be awarded for a
- 2-Way Tie
- Head to Head
- Goal Differential
- Least Goals
- 3-Way Tie
Most goals for cannot apply due to Mercy Rule
teams that forfeits a scheduled game the opposing team will be awarded a 3-0
win as well as 3 points
both teams forfeit a scheduled game the final score will be recorded as N/S (no
show) and no points will be awarded
On-Field Medical Emergencies
occurring that require on-field medical attention will not result in
additional “makeup game time” being allocated
50% of the game has been played and the clock runs out the game is considered
legal and the score will stand
less than 50% of the game has been played then the game will be cancelled and
the score set at zero for both teams.
Rescheduling of cancelled games will only occur if there is available
field space and time to do so.
Section 5 – Rules of
Rules of Play
tournament follows FIFA Laws of the Game and the current EMSA/ASA rules. EWZSA reserves the right to amend parts of these
laws as outlined in these tournament rules.
players, coaching staff, assisting personnel and team supporters are expected
to obey the laws of the game and respect all tournament officials.
or abusive language towards players, coaches, referees and tournament
staff/volunteers will not be tolerated.
Failure to comply may result in expulsion from the tournament. The team is responsible for the behavior of
its players, coaches and spectators.
- No Red or Yellow, or Blue Cards for U10 games- Referees will inform the coaches to sit a players they feel were dangerous or intentionally circumventing the rules of indoor soccer. All other rules apply including penalty kicks for infractions inside the box.
- U12- Yellow Card player sits in the box for 2 minutes stop time. Second Yellow player gets a red and sits in the box for 5 minutes stop time and then goes to their bench. Team do not play shorthanded and the player remains on the team bench. The player does not play for the rest of the game.
- U12 - Red Card Player Cannot play for the rest of the game and sits in the box for 5 minutes stop time then re-joins their team. Does not play for the rest of the game
- U12 - Blue Card Player in the box for two minutes. Team does not play short handed
- At no time do the teams play shorthanded at the U10-U12 level
U16 & U18 teams – Any player receiving a red or two yellow cards in a
single game will be suspended for the remainder of the game and will serve an
automatic 1 game suspension.
player that receives a second red card in the tournament, the player and coach
must report to tournament headquarters immediate following the team’s
game. The player will not be permitted
to participate in any further tournament games and the offenses may be reported
to their association for further disciplinary action
is the coach’s responsibility to ensure that their players serve their
discipline during the tournament.
U16 and U18 players serving red card game suspension must immediately leave the
area of play and are not permitted on the team bench during the game they are
serving the suspension.
serving suspensions from red cards in league play prior to the tournament will
need to contact tournament organizers to determine eligibility to participate
in the tournament.
coach serving a suspension from their associating league will not be allowed on
the bench as a team official for the tournament. The team is welcome to attend.
of any tournament game result or player eligibility will be reviewed by
tournament organizers if the protest is in writing and received within 1 hour
of the protests game’s completion.
in reference to the “laws of the game” and protests of decisions by game
officials will not be accepted.
appeals will be accepted for a red card, 1 game suspension of any player.
ineligible players will result in the forfeit of any game the ineligible player
participated. Teams found to have played
an ineligible player will forfeit the game and the opposing team will receive a
win of 1-0 for the game as well as 3 points.
Section 6 – Rules for Penalty Kicks
start of kicks from the penalty mark, teams shall be required to equalize the
number of players on each team e.g. if one team has 14 players and the other
team has 16 players, the team with 16 players must reduce their team size by 2
players. These 2 players will be outside the technical area during the duration
of the penalty kicks.
chooses the goal at which the kicks will be taken
tosses a coin and the team whose captain wins the toss decides if they will
kick first or second.
keeps a record of the kicks being taken.
the conditions explained below, both teams take five kicks.
are taken alternately by the teams.
both teams have taken five kicks, one has scored more goals than the other
could score, even if it were to complete its five kicks, no more kicks are
both teams have taken five kicks, both have scored the same number of goals, or
have not scored any goals, kicks continue to be taken in the same order until
one team has scored a goal more than the other from the same number of kicks.
Each kick is
taken by a different player and all eligible players must take a kick before
any player can take a second kick.
player may change places with the goalkeeper at any time when kicks from the
penalty mark are being taken
eligible players and match officials are permitted to remain on the field of
play when penalty shots are being taken
except the player taking the kick and the two goalkeepers, must remain within
the center field area.
goalkeeper who is the team-mate of the kicker must remain on the field of play,
beside the corner mark on the side of the field where the kicks are being